GRAND PRIX PINEWOOD DERBY RULES

Fred Nader, Cubmaster, Pack 263, Nutfield District, Daniel Webster Council, Windham, NH

 

The following is a set of rules that our pack is using for conducting a Pinewood Derby.  The Cub Scout should have the fun of racing a car he has built from materials in a Pinewood Derby kit he receives this year.  Adults and others should only guide and help.  We will run a separate race bracket for Tiger, Wolf, Bear and Webelos scouts.  The fastest cars in each bracket will run in a Championship bracket. Adults or Boy Scouts who wish to compete may buy their own derby kits and compete in a Non-Cub Only race bracket.  Also, we will judge cars for excellence in several design and craftsmanship areas.  Boys must be present to race.  Remember that the focus of this event is not to win at any cost, but for each Cub Scout to DO HIS BEST!

 

Race Car Rules

1.   WIDTH:  Car can not be more than 2 3/4 inches wide.

2.   LENGTH:  Car can not be more than 7 inches long.

3.   WEIGHT:  Finished car can not weigh more than 5 ounces.  The weight shown on the Official Race Scale is final.  All car parts and materials must be firmly attached.  To increase the car's weight, add wood or metal only.  Don't use Mercury to add weight because it's not safe.

4.   WHEEL PLACEMENT:  An official car kit wood block must be used along with the provided axle grooves.

5.   WHEELS AND AXLES:  Use only Official Scout Grand Prix wheels and axles that were provided in the kit.  You can polish the axles.  You may lightly sand the wheels to remove the molding seam on the tread.  No other wheel changes are allowed.  You may not use bearings, washers or bushings. 

6.   SPRINGING:  The car may not ride on any type of springs.

7.   DETAILS:  Details such as Steering Wheel, Driver, Decals, Painting, Interior Details are okay.  The finished car with details must meet the maximum length, width and weight rules.  Cars with wet paint will not be accepted.                                

8.   ATTACHMENTS:  The car must be free-wheeling with no starting devices.

9.   LUBRICATION:  Use dry powdered graphite ONLY.  You may not use any other lubricant, especially oils and silicone sprays.  No graphite may be applied after car inspection and final check in.

10. INSPECTION:  Each car must pass inspection by the Official Inspection Committee before it may compete.  The Inspectors will disqualify any car not meeting these rules.  Any adult or scout may appeal the findings of the Inspectors to the Race Committee Chair-person, whose decision is final.   Weight, length, width, and wheel base will all be inspected.

 

Race Ground Rules

1.   GOOD SPORTSMANSHIP AND BEHAVIOR IS EXPECTED.  Race Officials may ask anyone not following this rule to leave.

2.   The Grand Prix Pinewood Derby is open to all Cub Scouts in Pack 263.  The Non-Cub Only bracket is open to any Adult partners of these Scouts or any siblings.

3.   All cars will race in all lanes.

4.   If a car jumps off the track or interferes with another car, then the heat is run again.  If it happens again, the car loses the heat. 

5.   If a car breaks down, the scout is allowed five minutes to fix the car.  Then Officials will run the heat again.  If the scout can fix the car before the start, it may run in its next scheduled heat.

6.   Only Race Officials and Scouts involved in the current heat(s) are permitted inside the track area. 

 

Race Procedures

1.   Each Scout must bring his car to the Inspection Table.  If the car fails to meet any rules, the Inspectors tell the scout the exact problems.  The Scout may change the car to meet the rules.  A pit area and pit crew will be available to help with emergency repairs and modifications resulting from a failed inspection.

2.   After inspection, Official Scorers register the cars.  The Official Scorers set-up and maintain the race brackets and tell the Official Starters which cars run in each heat.

3.   After registration, Scouts place their cars on the Starters' Table.  Scouts may not handle their car again unless:

- getting the car for the start of a heat, or

- putting the car on the Starters' Table after a heat, or

- fixing the car as allowed in Ground Rule 5.

      Don't take a car off the Starter's Table for any other.

4.   Official Starters call Scouts to the gate for their heats.  Scouts place their cars at the start, and then go to the finish line to watch the heat.

5.   Officials present racing awards at the end of all racing.  Design awards are presented after the Championship bracket.  Last, we run the adults and siblings bracket.

 

These racing specifications provide a standard test for all cars to comply. The requirements are designed to give Cub Scouts, with their parent's help, an equal opportunity to design and construct cars while still providing enough freedom to create unique and competitive cars.

Please don't submit cars for inspection with wet paint.

Please don't submit cars with excessive graphite on the wheels or body.

Each car will be weighed and inspected by the official inspection team before it competes. A work area and limited tools will be provided to make adjustments to cars that don't comply. The inspection team may disqualify any car that cannot meet the racing specifications. Once a car is officially checked in, no further lubrication, adjustments or work may be performed on it. District race winners may lubricate their cars before the council race.


Any racer (or parent of a racer) may appeal to the race committee for an interpretation of these regulations. The race committee, by majority vote, will be the final judge of these regulations.

Thank you for being a part of our Grand Prix Pinewood Derby!

 

 

 

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